🕹️ Every gameplay system confirmed by the Extended Look and previews

G
GCN_Staff [2] Founding Member Admin Creator VIP

Lots of "I heard GTA 6 has…" posts are flying about. Here's what was actually reported from the Extended Look and the previews Rockstar gave outlets. Each point has a source.

Switching between Jason and Lucia

  • When they're together you can switch seamlessly, e.g. drive, then swap to fire out of the passenger window. TechRadar, reporting Rockstar's Dazed interview
  • You can also play as one character alone, or have the other tag along. Per IGN's preview (via The Verge), whether they're a romantic couple is partly up to you, and there's even a hand-holding mechanic. The Verge

Life-sim touches

  • Food affects weight, and exercise visibly builds muscle. Long stretches without sleep, or being on the run, take a toll on how they look. TechRadar
  • There's plenty of customisation: clothes, hair, tattoos, makeup, vehicles.

Police and crime

  • The six-star wanted system is back, and police remember what you look like, so changing outfits can help you lose them. The Verge, citing IGN
  • Pricier cars are harder to steal, and some need specific equipment. Older motors are your friend.

Scale

  • Rockstar North's Rob Nelson told the NYT that a February playthrough took 80 hours, story plus some optional content. Rockstar also says the map is three times RDR2's playable map. The Verge

Phones and social

  • Snapmatic returns, but per IGN you can't post on it, because Jason and Lucia don't want a digital footprint. 😅 The Verge

Discuss 👇

  • Which of these are you most excited for? The wanted system remembering your face sounds brilliant (and terrifying).
  • Weight and fitness systems: RDR2 nostalgia, or tedious chore?
  • 80 hours for story plus some extras. Too long, too short, or just right?

Comments (0)

No comments yet. Start the conversation.